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GH74: Joe Executive, CEJoe

GH74: Joe Executive, CEJoe
Gamer Heroes

 
 
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This week, there’s Discord among the ranks as we discuss the digital gaming marketplace. Then we (Let’s) Go headfirst into the latest Pokemon game as we round out the year and look forward to one last episode to round out the year!

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Podcast Credits

A Heroes Podcast Network Production

Produced by GGKC

Hosts
Thomas Egan
Mike Madsen
Joshua Welch
John Marney

Editor
John Marney

Executive Producer
Derreck Mayer

Music
Lifeformed

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Twitter: @GamerHeroesPod and @GG_Kansas_City

Connect with GGKC and the community at GG-KC.com

GH74: Joe Executive, CEJoe

GH49: Overwatch’s PayDay

We’ve returned with a special episode to kick off March and our new format! We talk about tons of Overwatch news including the Overwatch League and the new character announced today. Then we discuss some changes coming to PS Plus, what we’ve been playing recently, and finally, Jon’s first impressions of PayDay 2 on Nintendo Switch.

02:45 – Cookie Clicker

06:30 – Overwatch Cheering, Tokens, and Brigitte’s release

20:45 – Rocket League and the WWE, Assassin’s Creed: Origins’ Tour Mode, and PSVR

30:00 – Ninteno Switch Upcoming and what about Derreck’s Wii U?

34:30 – PS Plus Changes for 2019

39:50 – PayDay 2 on Switch

Don’t forget to subscribe and review us on iTunes for a chance to win a free video game!

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Podcast Credits

A Heroes Podcast Network Production

Hosts
Jon Czerwinski
Derreck Mayer

Executive Producer & Editor
Derreck Mayer

Music
Flying Killer Robots

Google Play Subscription Link
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GH49: Overwatch’s PayDay

GH33 – PUBG and SteamWorld Dig 2

SteamWorld Dig 2 lands, PUBG bans, and Sony slams… okay, so Image & Form’s latest SteamWorld game has hit Switch and Steam with PS4 to come, Player Unknown’s Battleground starts having banning issues and trouble with streamers. Meanwhile, Sony has their Tokyo conference and announces new games including one that is already available right now! Plus, we talk a bit about other games including Project Octopath Travler and Metroid: Samus Returns.

01:15 – Seedi Retro Gaming Console

07:10 – Sony’s Tokyo Playstation Conference

17:15 – Player Unknown’s Battleground (PUBG)

29:30 – SteamWorld Dig 2 from Image & Form hits Switch and Steam

44:00 – Playing Now: Injustice 2, Project Octopath Traveler, Metroid: Samus Returns

48:00 – Personal thoughts, our new video series, video game contest and more!

Don’t forget to subscribe and review us on iTunes for a chance to win a free video game!

Sign-up for our weekly newsletter! Head over to heroespodcasts.com/newsletter to sign-up today.

Also, stop by our Patreon to see what kinds of cool perks you can get for being one of our contributors: patreon.com/HeroesPodcasts

Podcast Credits

Hosts
Jon Czerwinski
Derreck Mayer

Executive Producer
Derreck Mayer

Editor
Derreck Mayer

Music
Flying Killer Robots

Google Play Subscription Link
https://play.google.com/music/m/I6qwdjccfc4sxi5urxuebuisatq?t=Gamer_Heroes_Video_Games__PC_Gaming__Console_Gaming_Mobile_Gaming

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Social Media
@HeroesPodcasts

GH33 – PUBG and SteamWorld Dig 2

Ironcast Game Review

Ironcast is a new game coming to Nintendo Switch next week from developer Dreadbit and published by Ripstone. Here’s a little excerpt from the press release to give you a preview:

Ironcast is a turn-based strategy game set in an alternative Victorian history; where refined men and women command gigantic mechanised war machines, laying waste to enemies of the British Empire. As Commanders of the Consortium of Merit, players take control of their own 7 metre tall walking Ironcast to defend 1880’s Victorian England from an invading force of enemy Ironcast.

What I found most interesting about Ironcast is that while it is a turn-based strategy game, it’s not as simple as I fire and then they fire. It combines normal turn-based play with the ever popular icon matching mechanic found in popular titles like Candy Crush and Futurama: Game of Drones. Ironcast includes several different items or icons. Some provide ammo for weapons, others provide power for defensive measures. A third is a coolant that helps keep your systems from overheating. There’s an item for repair work and finally scrap that can be used for upgrades between missions. There are special nodes that pop up from time to time that either boost your matches or allow linking, which is really cool when it lands in the right spot. Linking allows you to, for example, match three ammo then the link and then four power. Since you only get two matches per turn, the links can really help boost your nodes in a time of need.

Ironcast - Matching

To be honest, I’ve never really been a fan of these matching style games and have tried to get on the bandwagon each time a new one hits big. With that said, using this as simply a mechanic in a larger game is a lot of fun and provides a unique twist on standard turn-based strategy games. My girlfriend compares Ironcast to Puzzle Quest and says a lot of the basic mechanics are similar.

You’re given 9 days before the big bad is available to encounter. In those days missions are randomly made available to you. Some are as straight forward as attack and destroy an enemy Ironcast. Others are more complicated, asking you to retrieve certain items or to hold out for a certain number of days. The varying mission types keep the game play fresh. Additionally, you always have options. You’re basically provided three mission options on any given day. They are color coded, some medium difficulty, others hard.

Ironcast - Starting Map

Once the time runs out, you must face the final mission. I’ll be straight with you, my first time around was not successful. I failed one mission because I damaged an enemy Ironcast’s part that I was meant to salvage (more on that in a minute) and then I died during the final battle. Dying is a BIG deal in this game. Death is permanent. Once you die, you’re dead and the game is over. Now items and other unlocked things carry over. It’s as if your people have gained this technology and knowledge and you are stepping in as a new Ironcast pilot the next time around. Think of it like getting all your stuff back from your zombie self in ZombiU but you don’t have to kill your old body.

Now, I do want to complain, for a second, about the missions where you have to retrieve a particular component from an enemy Ironcast. My first time doing this, I had the shields targeted and wanted to harvest the drive. Somehow, even though I was targeting the shields, my weapon hit the drive and damaged it. Mission failed. Just like that. A failed mission results in far fewer rewards, making it harder to repair your Ironcast and essentially wastes a day. Since it was random chance and not a mistake of my own doing, this was pretty frustrating. But hey, if that’s my big complaint, I think we’re ahead.

Anyway, after each mission, you return to base where you can repair your mech and perform upgrades. Upgrades include new weapons, new shields, new armor, etc. Essentially, if it’s something you can use or have damaged during a mission, you can upgrade it at some point. Upgrades are handled via blueprints that are earned at the end of successful missions. They are random, so you might not get the ones you want right out of the gate. Aside from straight upgrades, you can also earn abilities. Some are passive while others are used in battle and take a certain number of turns to recharge. Abilities might include a bonus on your first attack or interfering with the enemy’s ability to repair on their next turn.

Ironcast - Base

Finally, after completing a game (whether you’ve died or won… though let’s just say winning has some unique advantages) you will receive commendations that can be used to unlock new features like new pilots and even new Ironcasts. These new features combined with the randomly generated missions provides for a unique and fresh experience each time you start a new game.

Overall, Ironcast is a fresh take on the simple matching games. The late-1800s steampunk aesthetic is a cool and unique atmosphere that doesn’t feel old or repetitive. While I would have preferred some voice acting since the game is text heavy, the game brings you back to the action quickly. Even though you might start the game feeling a bit cocky and overly confident, it will throw wrenches at you (pun intended), making you pause and think twice before committing your next move.

Ironcast hits Nintendo Switch next week and is currently available for PC, PS4, and Xbox One but playing it on Nintendo Switch provides for several options including a fully touch-enabled experience using the Switch tablet and nothing else. Personally, I played it in TV and handheld modes.

I give the game 4 destroyed mechs out of 5.

(Updated 4:52PM EST Aug 8th 2017)

Ironcast Game Review

Nintendo Switch Presentation Stream

Are you excited for Nintendo’s upcoming console, the Nintendo Switch?

Nintendo Japan will be revealing more details about their 2017 Nintendo Switch hybrid console at 11PM EST January 12th, 2017 and we’ve got the live stream below. Also, Gamer Heroes will be discussing the details in this week’s podcast, so look for that shortly after tonight’s stream.

  • Nintendo Switch Live Presentation
    • Nintendo Switch Live Presentation

    • Watch Video

What did you think of the presentation? Are you excited for the Nintendo Switch? Disappointed? Sound off in the comments below or hit us up on Facebook at Facebook.com\HeroesPodcasts!

Nintendo Switch Presentation Stream

Nintendo Reveals Switch (NX)

(updated 10/20/2016 4:20PM EST)

Nintendo reveals the Switch and hybrid console coming in March 2017.

Press release:

REDMOND, Wash., Oct. 20, 2016 – In an introductory video released today (http://www.nintendo.com/switch), Nintendo provided the first glimpse of its new home gaming system and revealed that it is called Nintendo Switch. In addition to providing single and multiplayer thrills at home, the Nintendo Switch system also enables gamers to play the same title wherever, whenever and with whomever they choose. The mobility of a handheld is now added to the power of a home gaming system to enable unprecedented new video game play styles.

At home, Nintendo Switch rests in the Nintendo Switch Dock that connects the system to the TV and lets you play with family and friends in the comfort of your living room. By simply lifting Nintendo Switch from the dock, the system will instantly transition to portable mode, and the same great gaming experience that was being enjoyed at home now travels with you. The portability of Nintendo Switch is enhanced by its bright high-definition display. It brings the full home gaming system experience with you to the park, on an airplane, in a car, or to a friend’s apartment.

Nintendo Switch Hardware

Gaming springs into action by removing detachable Joy-Con controllers from either side of Nintendo Switch. One player can use a Joy-Con controller in each hand; two players can each take one; or multiple Joy-Con can be employed by numerous people for a variety of gameplay options. They can easily click back into place or be slipped into a Joy-Con Grip accessory, mirroring a more traditional controller. Or, if preferred, the gamer can select an optional Nintendo Switch Pro Controller to use instead of the Joy-Con controllers. Furthermore, it is possible for numerous people to bring their Nintendo Switch systems together to enjoy local multiplayer face-to-face competition.

Nintendo Switch Logo
“Nintendo Switch allows gamers the freedom to play however they like,” said Reggie Fils-Aime, President and COO, Nintendo of America. “It gives game developers new abilities to bring their creative visions to life by opening up the concept of gaming without boundaries.”Developers can design their games supporting a variety of play styles, which gives gamers the freedom to choose an experience that best suits them. Some of the publishers, developers and middleware partners announcing support for Nintendo Switch are as follows:
  • 505 Games
  • Activision Publishing, Inc.
  • ARC SYSTEM WORKS Co., Ltd.
  • ATLUS CO., LTD.
  • Audiokinetic Inc.
  • Autodesk, Inc.
  • BANDAI NAMCO Entertainment Inc.
  • Bethesda
  • CAPCOM CO., LTD.
  • Codemasters®
  • CRI Middleware Co., Ltd.
  • DeNA Co., Ltd.
  • Electronic Arts
  • Epic Games Inc.
  • Firelight Technologies
  • FromSoftware, Inc.
  • Frozenbyte
  • GameTrust
  • GRASSHOPPER MANUFACTURE INC.
  • Gungho Online Entertainment, Inc.
  • HAMSTER Corporation
  • Havok
  • INTI CREATES CO., LTD.
  • KOEI TECMO GAMES CO., LTD.
  • Konami Digital Entertainment Co., Ltd.
  • LEVEL-5 Inc.
  • Marvelous Inc.
  • Maximum Games, LLC
  • Nippon Ichi Software, Inc.
  • Parity Bit Inc.
  • PlatinumGames Inc.
  • RAD Game Tools, Inc.
  • RecoChoku Co., Ltd.
  • SEGA Games Co., Ltd.
  • Silicon Studio Corporation
  • Spike Chunsoft Co., Ltd.
  • SQUARE ENIX CO., LTD.
  • Starbreeze Studios
  • Take-Two Interactive Software, Inc.
  • Telltale Games
  • THQ Nordic
  • Tokyo RPG Factory Co., Ltd.
  • TT Games
  • UBISOFT
  • Ubitus Inc.
  • Unity Technologies, Inc.
  • Warner Bros. Interactive Entertainment
  • Web Technology Corp

Today’s video incorporated short glimpses of representative gameplay to demonstrate the liberating nature of the Nintendo Switch home gaming system. Full game demonstrations, the list of launch window titles, as well as launch date, price, product configuration and related specifics, will be shown and announced prior to the March launch.

Nintendo Switch Partners

You can already sign up for Amazon notifications in the US. To do so, click here!

So what do you think of the new console? Is it a must buy? Comment below!

Watch the release video here!

Some interesting things to note from the video:

  1. We never saw anyone touch the tablet screen, so did they remove touch screen functionality?
  2. We did see any dual screen play (something different on the TV and the tablet) for the same game
  3. These two feature changes would essentially eliminate DS and Wii U game compatibility

We got some additional clarification from IGN about the home console. In short, the Switch will indeed support Amiibo. Additionally, the docking station is not part of the console and instead acts as a power station and output to TV. The hardware of the Switch itself is inside the tablet device. Also, the two Joy-Con controllers that attach to the side of the tablet are included with the Switch console.

Finally, when asked about touch screen support, Nintendo did not directly answer, saying more information would be coming. That is an interesting answer given the touch screen history of the Wii U and DS consoles paired with the lack of showcasing such functionality in the reveal video.

Nintendo Reveals Switch (NX)