PlayStation

King Mickey

King Mickey
Gamer Heroes

 
 
00:00 / 58:05
 
1X
 

2019 is starting off strong start! Turns out that Kingdom Hearts III and Resident Evil 2 are pretty good! In news, Xbox Live is coming to…the Nintendo Switch? Respawns announced and released their new project; a free-to-play battle royale called Apex Legends that we can’t wait to get our hands on!

Have you gotten your hands on Kingdom Hearts III yet? Are you planning to pick it up?

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Podcast Credits

A Heroes Podcast Network Production

Produced by GGKC

Hosts
Thomas Egan
Joshua Welch

Editor
Joshua Welch

Executive Producer
Derreck Mayer

Music
Lifeformed

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@GG_Kansas_City

GH71: The Artifact Robbery

In this episode, our heroes talk about Artifact, the new valve digital CCG, and try to decide if sounds like anything but a money grab, they talk more about Red Dead Redemption 2 now that John finally has it, and they discuss some of the most recent gaming news. Tune in to hear the question of the week!

Don’t forget to subscribe. We’re available on iTunes Apple Podcasts, Spreaker, Google Play, or you can use our RSS Feed to plug into any podcast app. Links are below!

Find more about the GGKC folks at gg-kc.com.

Sign-up for our weekly newsletter! Head over to heroespodcasts.com/newsletter to sign-up today.

Help support the show by becoming a Patron and get access to our exclusive Patron Lounge on Slack! – patreon.com/HeroesPodcasts.

Not looking for a long-term commitment? No problem. Every dollar truly helps, so buy us a coffee over at ko-fi.com/heroespodcasts!

Podcast Credits

A Heroes Podcast Network Production

Produced by GGKC

Hosts
Thomas Egan
Mike Madsen
John Marney
Joshua Welch

Editor
Joshua Welch

Executive Producer
Derreck Mayer

Music
Lifeformed

iTunes Link
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Blog Talk Radio
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GH71: The Artifact Robbery

Wii U – A Farewell

This month marks the closure of the official Wii U Facebook page. While the low-selling Nintendo home console was officially discontinued in the beginning of 2017, games are still being produced with 16 games released in 2018 and two more on the horizon by the end of 2019, at least in the North America region. In fact, over 760 Wii U games have been released to date worldwide.

So what went wrong with the Wii U? Being that it came out in 2012, there’s certainly a lot of articles that attempt to explain why the Wii U was not the hit success the Wii before it was or why the Nintendo Switch has already done better from a sales perspective. First, I do want to sum-up what people mean by the Wii U being a failure, a black sheep, or not a success. Normally, video game console success is measured by number of units sold in addition to how long the console or an iteration of it, is on the market.

We know that the Wii U sold just over 13.5 million consoles worldwide. This makes the Wii U Nintendo’s lowest selling home console, not counting the NES Classic, SNES Classic, and VirtualBOY. That’s right, the GameCube not only outsold the Wii U but actually sold over 21 million units by comparison. The Nintendo Switch has already passed the GameCube’s sales numbers (sold from 2001-2007) in less than two years on the market, with around 23 million Switch units sold.

Successful consoles like the PlayStation 2 (2000-2013) and Wii (2006-2017) have both sold over 100 million units with the PS2 selling over 150 million if you include every version released over that console’s incredible production run. The Wii U had two versions, both at launch, the white 8GB model and the Deluxe 32GB model in black. The Wii would have several versions over the years, just like the PS2. They’d release in different sizes, colors, and with different features from their original counterparts.

Image result for Wii U

Alright, so it didn’t sell well. But why didn’t people buy the Wii U after the Wii’s success? Was it the game library? Boasting over 760 games might not sound impressive when the Nintendo Switch already has over 1,200 games in 1/3 the time but the Wii U’s game library actually isn’t as small as you think. The Nintendo 64 (1996-2002), which outsold the original Xbox (2001-2009) by over 37%, had a library about half the size of the Wii U at just 388 games but sold almost 33 million units.

It must have been the launch window then. Nothing to play at launch? That’s a fair criticism. I don’t shy away from saying I’m a Nintendo fanboy, because I most certainly am. If you ever listened to my time on the Gamer Heroes podcast’s first 60 episodes, you’d get that pretty quick. But to be clear, I own a lot of Nintendo consoles leaving out the VirtualBOY and a few of the GameBoy and DS iterations. I camped out for the Wii in 2006… for 39.5 hours. But when the Wii U came along, I didn’t camp out. I didn’t pre-order. I didn’t even go to the store to pick one up. This was due to the games available at launch, for me. There wasn’t much to choose from that I cared about, personally, at least not on a Nintendo console.

Sure, New Super Mario Bros. U was there but Super Mario 3D World wouldn’t release for just over a year. There wasn’t even a Zelda game at launch. The Wind Waker HD wouldn’t come out for 11 months and it wasn’t even a new game! It was a remaster of the 2002 GameCube game. The only actually new Zelda game released on the Wii U was Breath of the Wild which was also released on the brand new Switch console. Mario Kart 8 took until May of 2014, about 18 months after release of the Wii U and 6 years since the previous Wii incarnation. Super Smash Bros. was two full years after the console came out. It never got a Metroid game. No Castlevania. And Splatoon, the game that so many people love now, didn’t release until May 2015, about 30 months AFTER the console launched.Wii U

I eventually bought a Wii U in the summer of 2013, about 9 or so months after it came out. I played New Super Mario Bros and ZombiU, along with Nintendo Land. But I mainly played my Wii which was now living as a legit, official emulator inside my Wii U thanks to their transfer process. So, I upgraded because I could use a single console and play the newer games. Of course I ended up with some great games like Super Mario 3D World, Donkey Kong Tropical Freeze, ZombiU, and the surprisingly fun Luigi U. All-in-all, I only have 9 physical Wii U games at this point. I had a few others like Pokken Tournament, but traded them in long ago for something else. The only Nintendo console I own fewer games for is the GameCube and that’s because I didn’t actually own one until last year, aside from the built-in Wii functionality that led to a couple games like Super Smash Bros. Melee. So when it’s all said and done, the Wii U might have had a larger library than the N64 but I have countless more games for the older console that one could argue hasn’t even aged as well.

People were confused too. I still have to explain to people that the Wii and Wii U were completely different things. No, the Wii U is not a Wii with a tablet. No, the Wii U isn’t just the tablet as an add-on to the Wii. The Wii U was Nintendo’s next generation console, a mid-gen console to many in the industry due to its more Nintendo-esque limited hardware. So here’s a little explanation. The Wii U was the next step in Wii development. It had better hardware, a larger form factor, no GameCube controller or memory card support, no mini-disc support, and its primary controller was a handheld tablet with physical buttons.

Image result for Wii U

Okay, so you know what it is but was it a good thing? Well, the tablet was a neat concept. Some games leveraged it really well, like ZombiU. In that game, a zombie game, you watch the TV for what you, as a character, can see and then the tablet acted as your inventory, map, details, etc. Other games, like New Super Mario Bros., just mirrored the TV screen, which did mean you could play on the tablet while someone else used the TV for another console or something. Some games like Nintendo Land allowed one player to use the tablet to perform a task like hiding, while the other players saw everything else on the TV and tried to find the hiding player. Some took advantage of the motion controls like StarFox Zero, with the tablet being inside the cockpit and the TV being a third-person view. The final group didn’t use the tablet screen at all, like Zelda: Breath of the Wild for Wii U. It was blank, basically.

At the end of the day, the Wii U was essentially a Nintendo Switch prototype. It had the tablet; you could play away from the TV. But it still required a full console box and the range of the tablet was only a few feet and certainly not through walls… I tried. Even though the Wii U was no powerhouse, it did have some cool features. It kept the Wii alive along with the Virtual Console we all miss on the Switch. It was compatible with essentially all of the Wii controllers, accessories, and such, save a few. It kept the GameCube controller alive with its USB adapter for Smash Bros., which we will see again this December. And it ended up with a substantial library of games, some of which I wish more people had tried out.

To that end, as the Facebook pages for the Wii U close on the day I’m writing this, I’d like to just say goodbye to the Wii U. For a Nintendo fanboy, the Wii U is a prime example of Nintendo’s guts, quirkiness, and style. For a general consumer, the Wii U was an odd, confusing, and seemingly unnecessary upgrade to the Wii.

If you owned a Wii U, I’d love to hear your stories. What were your favorite games? What about features? I’d love to hear about all of it because I do love the Wii U, as strange as that might be.

R.I.P.
Wii U
2012-2017
13.5 million sold

If you enjoyed this article, please consider following me on Twitter @TheStarTrekDude!

You can also find me and my thoughts on the Screen Heroes and Redshirts & Runabouts podcasts right here on the Heroes Podcast Network.

Game on!

Wii U – A Farewell

GH33 – PUBG and SteamWorld Dig 2

SteamWorld Dig 2 lands, PUBG bans, and Sony slams… okay, so Image & Form’s latest SteamWorld game has hit Switch and Steam with PS4 to come, Player Unknown’s Battleground starts having banning issues and trouble with streamers. Meanwhile, Sony has their Tokyo conference and announces new games including one that is already available right now! Plus, we talk a bit about other games including Project Octopath Travler and Metroid: Samus Returns.

01:15 – Seedi Retro Gaming Console

07:10 – Sony’s Tokyo Playstation Conference

17:15 – Player Unknown’s Battleground (PUBG)

29:30 – SteamWorld Dig 2 from Image & Form hits Switch and Steam

44:00 – Playing Now: Injustice 2, Project Octopath Traveler, Metroid: Samus Returns

48:00 – Personal thoughts, our new video series, video game contest and more!

Don’t forget to subscribe and review us on iTunes for a chance to win a free video game!

Sign-up for our weekly newsletter! Head over to heroespodcasts.com/newsletter to sign-up today.

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Podcast Credits

Hosts
Jon Czerwinski
Derreck Mayer

Executive Producer
Derreck Mayer

Editor
Derreck Mayer

Music
Flying Killer Robots

Google Play Subscription Link
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GH33 – PUBG and SteamWorld Dig 2

GH27 – Top Guilty Pleasure Games

We all have those guilty pleasure things we love, whether it’s “Take on Me” by Aha or going to specific restaurants because they have a Pokemon Go Pokestop. This week, we talk about our Top 3 Guilty Pleasure Video Games! These could be from any era on any platform. We go into detail as to why they made the cut, why we love them to this day, and why maybe we shouldn’t be so embarrassed to play them.

There’s also some news in the mix including a developer who has already hit a performance wall on the Xbox One X, a Taco Bell cross-promotion, and Minecraft’s crossplay. We also end up in a little debate about platform exclusive DLC and retailer exclusives.

00:40 – Xbox One X Developers Hitting Walls

08:10 – Taco Bell’s Xbox One X Promotion

10:45 – Minecraft Enters Crossplay Beta & the Lack of Sony

12:50 – Platform Exclusive DLC Discussion

20:50 – Top 3 Guilty Pleasure Games

45:40 – Contest Details and Teasing Next Week

Don’t forget to subscribe and review us on iTunes for a chance to win a free console game!

Sign-up for our weekly newsletter! Head over to heroespodcasts.com/newsletter to sign-up today.

Also, stop by our Patreon to see what kinds of cool perks you can get for being one of our contributors: patreon.com/HeroesPodcasts

Podcast Credits

Hosts
Jon Czerwinski
Derreck Mayer

Executive Producer
Derreck Mayer

Editor
Derreck Mayer

Music
Flying Killer Robots

Google Play Subscription Link
https://play.google.com/music/m/I6qwdjccfc4sxi5urxuebuisatq?t=Gamer_Heroes_Video_Games__PC_Gaming__Console_Gaming_Mobile_Gaming

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GH27 – Top Guilty Pleasure Games

GH04: Resident Evil & Mobile Gaming

Resident Evil returns to the console world with Resident Evil 7 for PS4, Xbox One, and PC. We talk the new aspects this game brings to the Resident Evil video game franchise and why that might not be such a good thing. Then we break off to discuss mobile gaming and how it’s different from handheld gaming. We talk some common mobile game tactics like freemium and pay-to-win, plus some diamonds in the rough to help you through that long car ride. While we hit the big names like Dungeon Keeper, Pokemon Go, and Super Mario Run, we talk about some lesser known titles like the iOS exclusive Goblin Sword and the classic cow jumping game, Abduction!

2:30 – Microsoft Project Scorpio Dev Calls out Sony’s PS4 Pro

7:45 – Tekken Returns 

16:20 – Currently Playing

17:50 – Resident Evil 7

34:00 – Mobile Gaming

1:10:00 – Closing and a chance for a free Steam game!

Be sure to join us next week and head over to iTunes to drop us a review (see link below)! The first person to drop us a review on iTunes will get a TBD Steam game from us!

Also, stop by our Patreon to see what kinds of cool perks you can get for being one of our contributors: patreon.com/HeroesPodcasts

Gamer Heroes Podcast Credits

Hosts
Jon Czerwinski
David Doherty
Derreck Mayer

Executive Producer
Derreck Mayer

Editor
Derreck Mayer

Music
Michael Wallace (Flying Killer Robots)

Google Play Subscription Link
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GH04: Resident Evil & Mobile Gaming

GH03: What is Retro Gaming?

What is Retro Gaming? This week we ask the question and then try to answer it. We first kick things off with some news surrounding the new  DC fighting game Injustice 2 before discussing the latest Nintendo Switch and Zelda: Breath of the Wild news. We talk a bit about what games we are currently playing. Hit up @HeroesPodcasts on Twitter with the tag #currentlyplaying to let us know what you’re up to!

After a lively discussion there we dive into the concept of retro gaming. What makes a game retro? What makes a console retro? How does this impact pc gaming? Handheld? We discuss all of these aspects breaking down graphics, game play, technology, release date, and more. Check out the list below for some hot points to jump to.

1:40 – Injustice 2

12:20 – Nintendo Switch news

19:25 – Zelda: Breath of the Wild

26:55 – Currently Playing

37:00 – Retro Gaming

1:10:00 – Closing and possible contest!

Be sure to join us next week and head over to iTunes to drop us a review (see link below)!

Also, stop by our Patreon to see what kinds of cool perks you can get for being one of our contributors: patreon.com/HeroesPodcasts

Gamer Heroes Podcast Credits

Hosts
Jon Czerwinski
David Doherty
Derreck Mayer

Executive Producer
Derreck Mayer

Editor
Derreck Mayer

Music
Michael Wallace (Flying Killer Robots)

Google Play Subscription Link
https://play.google.com/music/m/I6qwdjccfc4sxi5urxuebuisatq?t=Gamer_Heroes_Video_Games__PC_Gaming__Console_Gaming_Mobile_Gaming

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GH03: What is Retro Gaming?

GH01: Begin Level 1

Welcome to the first episode of Gamer Heroes, a new video game podcast from the Heroes Podcast Network! Hosted by David, Jon, and Derreck (me), the show will focus on PC, console, handheld, and mobile gaming from classic generations to today and beyond.

Please be aware that this show is marked as explicit content and will contain adult language.

We kick things off with introducing ourselves. We let you know who we are and what got us into gaming. This introductory episode is just a taste of what’s to come, letting everyone know our gaming backgrounds and what we are looking forward to in 2017.

Be sure to join us next week! We’re going to cover all of the (hopefully) exciting news from the Nintendo Switch event!

Subscribe to us on iTunes, Google Play, or Feedburner with the links in the bottom of the show notes!

Also, stop by our Patreon to see what kinds of cool perks you can get for being one of our contributors: patreon.com/HeroesPodcasts

Gamer Heroes Podcast Credits

Hosts
Dave Doherty
Derreck Mayer
Jon Czerwinski

Executive Producer
Derreck Mayer

Editor
Derreck Mayer

Music
Michael Wallace (Flying Killer Robots)

Google Play Subscription Link
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GH01: Begin Level 1

Resident Evil 7 Playable Trailer – Who’s it for?

The first trailer for Resident Evil 7 dropped on 06/13/2016, showing a ton of new dynamics that only touch the tip of the iceberg of what we can expect from the franchise’s newest installment. Sony in partner with Capcom sweetened the deal by offering PSN members an exclusive playable trailer, much like what Konami did with failed project Silent Hills.

First impression – This trailer is terrifying, and the playable portions are incredibly good, however you can’t help asking yourself “why is this called Resident Evil, again?”. This game is not what Resident Evil fans would expect from the seventh installment of the franchise.

Here’s why:
1. It’s not third-person – since the very first Resident Evil game was released in 1996 the franchise has always been third-person.
2. There is no direct references to Resident Evil known characters or story lines (there was a picture of a helicopter that had an Umbrella symbol, and its speculated that the woman’s voice is Ada).
3. Resident Evil 6 was left open – At the very end of Jake’s campaign there are heavy implications that his story will continue.
4. Resident Evil has always been about Bio Terrorism – this playable trailer appeared to be an isolated supernatural occurrence (ghostly girl who randomly appears and disappears, creepy mannequins, isolated story on a family murder in Louisiana).

With all that aside, the actual game itself is intriguing offering everything a fan of the horror genre can ask for; including scary set pieces, various puzzles with hidden doors, and the overall tone set by the first person view. Resident Evil 7 is coming to PlayStation VR this year and will be fully playable inside the VR headset from beginning to end. I spent a good 2 hours exploring the many secrets to be unlocked, including alternative endings that are strictly based on the order in which you find items. As previously stated, there’s likely many more secrets left to be discovered, much like the Silent Hills playable teaser which took days, weeks, or even months for players to solve all the puzzles.

As a long time Resident Evil fan, you can trust me when I say this wasn’t Resident Evil. I can’t help but think Capcom wants to cash in on all the attention that Silent Hills received. It was a great beginning to a standalone horror game that felt like what Silent Hills could have been. Needless to say, this was just a demo and there is a strong possibility that Capcom can still redeem themselves and surprise us all.

Resident Evil 7 will be available on January 24th, 2017 for PC, PlayStation 4, PlayStation VR, and Xbox One.

Take a look at the trailer from the official YouTube page here:

Resident Evil 7 Playable Trailer – Who’s it for?

Ratchet & Clank: A Video Game Movie

The latest video game turned movie comes in the form of Ratchet & Clank. The original game of the same name debuted on the PlayStation 2 developed by Insomniac Games back in 2002 with 11 different incarnations including the new game that released earlier this month for the PlayStation 4.

“When the galaxy comes under the threat of a nefarious space captain, a mechanic and his newfound robot ally join an elite squad of combatants to save the universe.”

The film has a solid casting including James Arnold Taylor (Star Wars: The Clone Wars, Johnny Test) as Ratchet and David Kaye (Up, Dragon Ball Z) as Clank. The movie also includes Rosario Dawson (Sin City, Daredevil, Seven Pounds), Paul Giamatti (Sideways, Saving Private Ryan, Cold Souls), John Goodman (The Big Lebowski, 10 Cloverfield Lane, Monsters Inc.), Armin Shimerman (Star Trek: Deep Space Nine, BioShock 2), and Sylvester Stallone (Rocky, Creed, The Expendables).

Ratchet & Clank Poster

The film is in theaters now and has a solid 8.3 rating on IMDB. Have you seen it yet? Were you a big fan of the games? Let us know your thoughts in the comments!

Ratchet & Clank: A Video Game Movie

Steam World Dig: A Fistful of Dirt – Review

Today’s review check outs a fantastic Indie game from Image & Form studios out of Sweden. Image & Form has been around since 1997, consists of 14 people, and have put together a great game here. Now, I’ll be covering Steam World Dig: A Fistful of Dirt from the Nintendo 3DS XL perspective, though the title is also available via Steam for Windows, Mac and Linux, as well as the Nintendo eShop for the 3DS, 2DS, and Wii U consoles, PlatStation 4 and Vita. Yeah, that’s a lot of platforms. In fact, you can purchase a cross-platform, DRM free version on their website for $9.99.

Steam World Dig - RustySo what is Steam World Dig: A Fistful of Dirt? Well, to use the developers’ own words, it “is a hardcore platform mining adventure game”. That really is the best way to describe it in a single sentence. In this game, you play as Rusty, a steambot. You’ve inherited an old mine from your uncle who’s been missing for some time. The plot of the game follows you as you mine deeper into the depths of the dirt. Along the way, you uncover minerals that can be sold on the surface for equipment upgrades. This quite literally, steampunk style game brings a ton of uniqueness to the equipment you can use. While upgrading your pickax is an option, you’ll have access to teleporters, explosives, shielding and drills. As the digging level gets deeper, you’ll uncover special areas where strange, fantastical items can be obtained. These items provide new, intense ways to smash the harder rocks deep in the dirt, like a drilling arm or steam powered fists. It’s not all smash and grab down below. As you dig deeper, dangerous and powerful enemies await, ready to attack and protect the secrets of the underground.

Steam World Dig - TumbletonWhat I love about this game is that it is not a money grab in any sense. As I noted earlier, it can purchased for $9.99. All in-game item purchases are done by selling the minerals collected during digging and no real money is ever used. That’s right, you buy the game and everything is in the game, no outside purchases. In the world of free-to-play and micro-transactions, this is a relaxing relief.

Let’s meet some of the characters of Steam World Dig: A Fistful of Dirt. First, there’s Rusty, the player you control. In the town above you can sell your minerals to a lovely female steambot named Dorothy. Her father, Cranky, is nearby ready to sell you basic items, health, and upgrades throughout the game. Later, you’ll be introduced to Biff. He’s a competing equipment dealer with some more advanced (and expensive) items. There’s a few other characters you’ll meet along the way, but I want to save a few surprises.

Steam World Dig - Oldworld

Steam World Dig - DorothyThe mechanics of the game are complex but surprisingly user friendly and easy to pick up. There are a few metrics that are very important. First and most obvious is health. Rusty has a health bar and it can be increased as the game progresses. Healing can be done on the surface with Cranky or by getting health from killing enemies. Later, a water meter will be added. Some of the more advanced abilities require steam power and therefore, water. Things like the steam jump, drill, and steam punch all require water for power. Water can be found underground in patches. Enemies will sometimes provide some when killing as well. Then there’s the light. Since the vast majority of the game is played underground, the sun doesn’t help out much. There are some lights planted in the depths of the planet but additional lights can be placed by you and purchased from Cranky. On top of that, Rusty has some light of his own. This light diminishes while underground and is replenished immediately after returning to the surface. How long the light lasts can also be increased throughout the game. With that said, don’t forget about the teleporters. Early on in the game, these will be discovered. One sits on the surface near the mine entrance. Additional units can be purchased from Cranky and they can be placed underground. This allows Rusty to jump back and forth from the mine to the surface instantly. Trust me, this will become very important. You’re going to end up very deep. In the two times I’ve played through the game, I hit 400 meters after just 3 hours of play. You do not want to hike all the way back up on foot every time you need to sell minerals or regain light and health.

Steam World Dig - Laser DodgingSelling minerals is a cornerstone for this game. Certain rock blocks contain minerals that can be easily seen. In fact, you can see a few of them in the “Old World” screenshot above. Some minerals are worth more than others and the deeper Rusty gets, the more the minerals found are worth. Rusty has a pouch that he uses to carry minerals. This pouch is limited in size, though larger ones can be purchased from Cranky during the game. Once the pouch is full, it’s in your best interest to return to the surface and sell them to Dorothy for the in-game currency.

Steam World Dig - CrankyAs I noted at the beginning of this review, I am playing Steam World Dig: A Fistful of Dirt on the Nintendo 3DS XL. The two screen experience is perfect for this game. The top screen, which is 3D enabled provides a brilliant universe to play in with depth, color and incredible detail for a handheld game. I’ve played with the 3D on and off and honestly, either way is great. If you’re a big fan of the 3D experience then you’ll gain a slick sense of depth but if you aren’t a fan, you won’t be missing out on much. The second screen, which is touch enabled, provides access to in-store items, and, most importantly, your digging map when underground. I can’t imagine playing this game with just a single screen. It truly feels like it was made for the 3DS/3DS XL/2DS market.

Overall, this game is just a ton of fun. Its unique steampunk style is exciting, new, and just plain interesting to watch. The characters are fun and entertaining, while the story continues to expand. At the beginning of the game, Rusty is a simple miner looking for his uncle but just a couple hours in, a new world is being uncovered. This world isn’t exactly new. In fact, you might find it surprisingly familiar. I’m not going to give any more away here, but what I began to find deep in the dirt is not what I was expecting.

If you like platform games, steampunk, and the 3DS two-screen experience, Steam World Dig: A Fistful of Dirt is the game for you. But don’t forget it is available on Steam and PS4\Vita. The game is even available via Gog.com and Humble Bundle.

Fans of this game will be happy to know that another SteamWorld universe title is set to come out this year, SteamWorld Heist. The new title takes place in the same universe but it’s a space adventure set to release for Nintendo 3DS and Wii U, PlayStation 4 and Vita, Xbox One, and Steam Fall 2015.

For more information on this title and their developers check them out here:

Steam World Dig Games

Image & Form Games

*Please note that the game play screenshots are based on the Steam version for Windows, Mac and Linux.

Have you played this game before? Are you looking forward to the new one? What are you excited about? Let us know in the comments.

Steam World Dig: A Fistful of Dirt – Review

GameStop’s Retro Classics Available.

GameStop surprised people by announcing they were getting back into the classic video game business and, this week, it becomes reality. As of today, GameStop has officially launched its Retro Classics collection which consists of consoles and games, all pre-owned of course, from the NES (Nintendo Entertainment System), Sega Genesis, SNES (Super Nintendo Entertainment System), N64, PS1 (original PlayStation), and Sega Dreamcast (yes… the Dreamcast).

A quick glance at their website this morning only showed three consoles for online sale, the Genesis for $34.99, the original PlayStation and the slightly updated PlayStation Slim (also known as the PSOne at times) for $39.99. So, maybe you have to stop in store and be lucky enough to find one of the other consoles. All three consoles are noted as refurbished. Now, they have listings for other consoles, even though they are out of stock. It looks like either version of the NES or SNES will run $59.99, $49.99 for a N64 or Dreamcast.

Then, of course, are the games. Games range in price drastically from about $6.99 for something like Tetris 2 for the NES all the way up to $79.99 for Dreamcast’s Canon Spike or Conker’s Bad Fur Day for the N64, and even $89.99 for Chrono Trigger for the SNES. You can also pick up a Nintendo Power Glove for $39.99, assuming it’s in stock!

GameStop is sure to add more to its collection, so keep your eyes peeled if this is something you’re interested in. Don’t forget, though, you can pick up a new Retro Duo or similar off-brand console that plays classic games like NES, SNES, and Sega Genesis without needing to pick up a refurbished console. So, make sure you know what you’re getting and why. I love classic games. In fact, my SNES Mario Kart died, so I might see if I can possibly pick up a new copy but when my SNES finally died, I picked up a Retro Duo and since it uses the original controllers and games, it’s worked perfectly.

What do you think? Are you looking forward to some classic video game purchases? Do you wish they added GameBoy to the list? What about Sega Saturn or even older games like Atari? Comment below and let me know!

 

GameStop’s Retro Classics Available.