platformer

GH17: Shovel Knight Interview

GH17: Shovel Knight Interview
Gamer Heroes

 
 
00:00 / 36:40
 
1X
 

Yacht Club Games, makers of the smash hit indie title Shovel Knight were awesome enough to sit down with us for an interview! We talk with two of the original founders of the company, Ian and Sean. They’ve been with Shovel Knight even before there was Kickstarter. We talk about their contributions to Yacht Club games, what they do day-to-day, and then dive into Shovel Knight. We hit on the Kickstarter, stretch goals, initial release, expansions, bringing the game to the Nintendo Switch, and the newest release, Shovel Knight: Treasure Trove. Plus, Ian and Sean talk a little about the final two major components coming to the game slated for 2017.

0:15 – Introduction with me (Derreck)

1:20 – Interview begins with Yacht Club Games

3:55 – King’s Knight Campaign

7:00 – Expanding the game from Kickstarter

14:00 – Bringing Shovel Knight to Nintendo Switch

19:45 – Treasure Trove and new features like body swap mode

27:00 – Amiibo compatibility

31:00 – Ian and Sean’s final thoughts and Shovel Knight in 3D

35:30 – Contra NES streaming and closing

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Gamer Heroes Podcast Credits

Hosts
Jon Czerwinski
Derreck Mayer

Special Guests
Ian and Sean from Yacht Club Games

Executive Producer
Derreck Mayer

Editor
Derreck Mayer

Music
Flying Killer Robots

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GH17: Shovel Knight Interview

Brothers: A Tale of Two Sons Review

Overview:

Brothers: A Tale of Two Sons is a downloadable title available for Xbox 360, Playstation 3, as well as their next generation counterparts. The story follows the quest of two brothers looking for a tree that will cure their sick father. Along the way, they encounter wild animals, trolls, giants, cultists, and many other strange things, some good and some not.

The Good:

1. Brothers is a truly unique game in how it handles both protagonists. The older brother is controlled through the left thumb stick and left trigger. The younger brother is controlled through the right thumb stick. This can really play tricks with your mind if you’re right-handed like me and the brothers somehow end up on opposite sides of the screen from your controller. I had to stop more than once to get them switched around. Nevertheless, this setup made for some rather interesting puzzles that challenge parts of the brain one does not usually use.

While flying, you have to move the brothers left or right to steer the glider.

While flying, you have to move the brothers left or right to steer the glider.

2. This is a platform game and, as previously mentioned, it has a lot of puzzles that require the brothers to work together. However, each brother has his own skill-set. For example, the older brother can pull levers while the younger brother does not have the strength. Meanwhile, the younger brother has the ability to slip into places that are too small for the older brother. The collaboration of the brothers is a lot of fun and it is nice to not be totally alone in those dark and dangerous places. The brothers are also different in their personalities. Whereas the older brother is more mature and strong, the younger brother is compassionate and a bit of a goof.

3. The supplementals of Brothers work quite nicely. The graphics are not high detail like a Call of Duty title or Mass Effect. Rather, they are more like out of a storybook like Fable‘s graphics. This fits the fantasy genre quite well. Likewise, the music enhances the experience and draws on emotion with a sound that has a sort of wooden flute as the lead instrument. There is also no spoken dialogue, but the game makes it pretty easy to know what is going on based on tone of voice (they do speak but it’s no language I know) and symbols.

The brothers meet plenty of strange people and things, some that will help you and others that will not.

The brothers meet plenty of strange people and things, some that will help you and others that will not.

4. Level design is not lazy in the slightest in Brothers. The player goes everywhere from a village, caves, mountains, the air, a giant fortress, among other places. With the exception of the first section, I was never bored with the setting. Rather, I was drawn into it and wanted to keep playing. Add terrors and monsters to the equation and you have a diverse and dark game-play experience.

The Bad:

1. Minor glitches still hurt this game. The only ones I came across involved the older brother (never the younger brother surprisingly) getting stuck in areas and not being able to move. I would have to reload a checkpoint to be able to get out of it. Since the game saves fairly frequently, this was a minor concern. Nevertheless, it was a bit of a nuisance.

2. I am still not sure how I feel about the ending. I will not give it away here, but the story takes a rather bold move that may upset certain audiences. I give it credit for boldness, but I’m truly not sure if it was the right move.

brothers3

The brothers have to work together in puzzles. In this one, one grips a surface while the other swings across to the other side with the attached rope.

Conclusion:

I have never played a game quite like Brothers. The control scheme is innovative even though it can be trying at times. The story is dark and sometimes even brutal. The game is very short, but for someone who does not have too much time to spend on video games nowadays, I like a decently short game. If you’re one for a variation on platformer games, then this is certainly a game you should check out.

Brothers: A Tale of Two Sons Review