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OVERWHELM Game Review

OVERWHELM Game Review
Gamer Heroes

 
 
00:00 / 6:44
 
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Kam from Gamer Heroes brings you  his review of OVERWHELM for the Nintendo Switch!  A full written version of the review can be found below:


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Developer: Ruari O’Sullivan| Publisher: Alliance| Platforms: Switch, PC (Steam)

In the interest of full disclosure, a copy of this game was provided by popagenda on behalf of the developer for review purposes. The version played for review was on the Nintendo Switch platform.

Every once in a while, a game comes along that makes you appreciate the medium a little bit more. I hadn’t really run across a game personally that nailed the experience of anxiety and hopelessness until I came across OVERWHELM. It’s tense, it’s hectic, it’s even downright scary at times. True to its name, I was unbelievably tense and worried the whole game, but I just kept coming back for more.

OVERWHELM is a side-scrolling action platformer with some horror elements thrown in. You play as a soldier sent into a heavily-infested series of caverns to combat something ominously referred to only as “the Hive.” The goal is pretty straight-forward from the get-go: collect the five crystals spread around the map, bring them back to the center, and get the hell out. It seems simple, but the game will make you fight and learn for every single bit of progress, only to have you start over again as you inevitably fail. Your entire skill set consists of a dashing punch move, an uppercut double-jump, a single-shot pistol with limited ammunition, and three lives to pull it off. Oh, and you die in one hit. Sounds easy, right?

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Working your way through the various areas in OVERWHELM for the first time is absolutely harrowing. You never know what’s around the corner and whether or not it’s already lined up an attack. Coupled with the incredible sound design that incorporates some deep bass synth tones, petrifying white noise, and the scariest of all, absolute silence, the developer delivers a truly unique horror experience. Nothing about this game is scary in a traditional horror sense (after all, the regular monsters are just small white bunches of pixels) but the emergent feeling of dread and horror created by the always real possibility of immediately losing your run had my heart pounding every time I picked up this game for a session.

Once you lose your first life, you start to be able to see less of the screen, as if you, the player, is getting tunnel vision from being too freaked out to think straight. That effect is only amplified on your last life, too. The tunnel vision obscures your remaining ammunition and the silence is broken with some of the most unsettling white noise I’ve heard in a while. Almost as if to call you out, the game also flashes “LAST CHANCE” boldly in the center of the screen before you go off to try and survive just a little bit longer. Eventually you make it to a crystal, all of which are guarded by bosses that aren’t terribly difficult, but force you to learn their attack patterns and how they work. Once you throw yourself at it enough to finally kill the boss and grab that crystal is really when the magic of this game begins to shine.

Because, as the game says, the hive grows stronger.

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I absolutely love this game’s twist on typical rogue-like elements. Once you finally beat the boss, you don’t get stronger or get a new power up, but the enemies do. It felt like the hive you’re there to destroy has finally acknowledged your presence and starts to fight back and adapt to you. I don’t want to go too much into it since it should absolutely be experienced, but I felt it absolutely worth mentioning since it felt really earned by the nature of how the world works. You do get the benefit of being able to immediately start a run outside the boss room of any boss you’ve beaten so far, which definitely saves you time, but you still start over from the beginning. Getting 3 or 4 crystals only to die to the last boss was genuinely soul-crushing, but still absolutely exhilarating the whole way through. Every victory felt earned and while I do take some minor issues with how your character handles while in the heat of the moment and the occasional sudden death from the unfortunate enemy placement, they made everything feel frantic and stressful.

OVERWHELM isn’t a very long game technically (I’ve seen some speedruns clocking in at about the 15 minute mark) but the amount of time and effort you’re putting forth helps it stay around a little longer. Plus, once you finish the game, you unlock the New Game+ option, which changes up the paths and makes things have more of a set path.

I also want to give a shout-out to the game’s accessibility and difficulty options, because I think they’re brilliant. The menu literally says “Overwhelm is never easy. It’s hard for some. Impossible for others. If you find it impossible, try this:” and directs you to the assist mode, which lets you have infinite lives, ammo, and aim assist, among other tweaks. Those seem like they could ruin the experience, but they absolutely don’t. It doesn’t take away from the tension of knowing the boss can kill you in one hit or the frustration of throwing yourself at a problem you can’t solve. The assists streamline the process, and allows for people to experience the game when they normally couldn’t.

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Are you the type of person that enjoys haunted houses and a steep challenge? If so, then I absolutely cannot recommend this game enough. It’s equal parts rewarding, punishing, and terrifying. The sound and visual design combines to allow for some unsettling effects that feel designed to get inside the head of the player. Even if you aren’t a thrill-seeker, I would definitely say to give it a try! The assist mode options allows the game to still keep the same challenge while allowing the spirit of the game to remain. I could go on and on about how cool this game is, so I’ll wrap it up here with this: play OVERWHELM.

Kam is one of the hosts of the Gamer Heroes podcast, head of content at GGKC, and a passable Dave Grohl look-a-like. Read more of his pretty okay words at his blog, or keep an eye on his regular attempts at humor on twitter @TheKamdyman.

Music:

  • District Four Kevin MacLeod (incompetech.com)
    Licensed under Creative Commons: By Attribution 3.0 License
    http://creativecommons.org/licenses/by/3.0/
  • Overwhelm soundtrack, courtesy of popagenda

Devil May Cry V Review

In his first review, Kam from Gamer Heroes brings you the audio version of his review for Devil May Cry V!  A full written version of the review can be found below:


For some reason or another, I missed every other Devil May Cry game up to this point.  I had always heard that they’re incredibly difficult or that they’re nonsensical and ridiculous or I even just didn’t have the platform for the latest game.  Over time, my tastes (and financial situation) developed to where I was up for a challenge and embraced full-on batshit insanity and was feeling ready to jump into the next entry.  Once I saw the E3 2018 reveal, I felt an emotion that seemed a lot like love at first sight?  My point is, between my perception of what this series is and my infatuation with the announcement, my expectations were set pretty high.  I’m happy to report that it didn’t just meet expectations, but blew them away entirely.  Hell, I’d say this is the coolest video game I’ve ever played.

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Developer: Capcom | Publisher: Capcom | Platform: PC/PS4/XBO

First, let me tell you about how impressively stylish this game is. Think about any game you know of that has an impressive amount of style and coolness associated with it, Persona 5 is a good example. Anyone who fires it up for even 15 minutes or takes a look at some footage can tell just how incredibly cool that game looks and sounds, but at the end of the day, Persona 5, while still a great game, could be separated with the audio/visual style it has and still function on it’s own.  Devil May Cry V‘s style just can’t be removed from the game because it’s just such an integral part in making most of the systems work. Need a way to power up your sword strikes? Great, your sword’s handle is also a motorcycle throttle that sets it on fire when you rev it up. Want a way to charge your meter during a fight? Just pull out a book and recite some poetry while your demon pets fight for you. Enemy too far away? Just hop on your DEMON MOTORCYCLE and RUN THEM OVER. These things not only felt great to pull off, but kept pulling me back in when I absolutely had other games to play. It’s also worth touching on that this game is drop-dead gorgeous. The characters look beautiful and the enemies and environments don’t, but in, like a good way. The new RE Engine that Capcom has put together visually shines with this game and the recently released remake of Resident Evil 2, and has me very excited to see what happens when they push this tech to the limit.

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SERIOUSLY THIS GAME IS COOL AS HELL JUST LOOK AT THIS

Not only is the combat super stylish, but also incredibly rewarding. You’re given so many different cool toys to play with and figuring out the best way to take out this giant screaming demon thing was super fun and tense. The cool toys are great and encourage you to play differently depending on the character, but once you unlock the game’s third character, there’s almost no point to playing the others, since he can pretty much do anything. I never really felt the overwhelming sense of accomplishment and pride that comes with beating a big boss in something like Dark Souls, but I sure felt badass while doing it, and I think that’s intentional. The game definitely knows that’s what you’ll get out of this too; every final hit of an encounter has a downright filthy slow-mo effect that had me exclaiming something inappropriate more times than I can count. That’s not to say the game is without challenge (it’s worth noting that my time with the game was mostly spent on the game’s equivalent of Normal difficulty) as the bosses’ reward honestly requires that you become familiar with their patterns to find an opening. The normal mode is pretty forgiving, but each subsequent play-through unlocks more challenging difficulties, so there’s definitely quite a bit of replay value.

Story-wise, there’s really not a whole lot here to write home about. It’s incredibly corny, over-the-top bullshit that you would expect a game about demon invasions and cane-wielding poets to have, and it’s honestly great. With so many games lately that are incredibly deep, meaningful narratives, it’s refreshing to play a great game that doesn’t take itself seriously at all. Playing Devil May Cry V made me feel like I was watching martial arts movies with my friends; we didn’t care about the story, the story is just a vehicle to show you some dope action sequences. It’s a nice reminder that there’s room in this medium for games exploring what it truly means to be alive and fucking up demon bugs with your twin motorcycle hammers.

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YEAH HELL YEAH

In closing, should you play Devil May Cry V? Honestly, yeah, you really should. It’s a downright blast and just when you expect it to cross the line for how ridiculous it can be, it full-tilt sprints right over it and doesn’t even bother drawing a new one. I do take some minor issues with some things like giving one playable character too many tools, some random difficulty spikes, and the padded length of each play-through from having to focus on what every character is doing at a certain point in time, but I can easily forgive Capcom for that, because as an experience, I think Devil May Cry V is unrivaled. It’s engaging, gorgeous, and most importantly, almost every aspect of this game is just pure dumb fun. What’s not to love?

Kam is one of the hosts of the Gamer Heroes podcast, produced by the Heroes Podcast Network, head of content at GGKC, and a passable Dave Grohl look-a-like. Read more of his pretty okay words at his blog, or keep an eye on his regular attempts at humor on twitter @TheKamdyman.

Music:

  • District Four Kevin MacLeod (incompetech.com)
    Licensed under Creative Commons: By Attribution 3.0 License
    http://creativecommons.org/licenses/by/3.0/

GH74: Joe Executive, CEJoe

This week, there’s Discord among the ranks as we discuss the digital gaming marketplace. Then we (Let’s) Go headfirst into the latest Pokemon game as we round out the year and look forward to one last episode to round out the year!

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Podcast Credits

A Heroes Podcast Network Production

Produced by GGKC

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Mike Madsen
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John Marney

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Derreck Mayer

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Lifeformed

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GH74: Joe Executive, CEJoe

GH40: KCCC 2017 Panel

Catch our KCCC (Kansas City Comic Con) 2017 live panel! We talk with the audience about guilty pleasure video games including some classics from the N64 era, DOS PC gaming, and maybe a few arcade additions!

This episode was recorded live in front of a panel audience, so audio quality might not be as good as usually but we hope you enjoy the conversation! Next week we’ll be back with thoughts on Doom for Nintendo Switch and Narcosis on Xbox One!

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KCCC 2017 Podcast Credits

Hosts
Jon Czerwinski
Derreck Mayer

Executive Producer
Derreck Mayer

Editor
Derreck Mayer

Music
Flying Killer Robots

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GH40: KCCC 2017 Panel

Best Prank Gift Games on Steam

Here’s a list of some of my favorite games to prank gift on Steam, the PC game platform. Sometimes you want to get back at friend who let you die in a co-op mode. Other times it’s a real life friend you want to give a chuckle. The best games tend to be obviously horrible and don’t cost much and sometimes you can find it on a Steam sale very cheap. I buy’em in bulk and dole them out later.

Best Prank Games on Steam



Lovely Weather We’re Having

Lovely Weather We're Having - On Steam
This game takes an interesting idea, and well … fiddles with it and then lets it die. Using your local weather data to affect the game’s environment is a great way for your friends to waste time. Imagine the weather sucking outside so your friend has to stay indoors and play games and then they find this dud waiting for them. On top of all of that, the game is buggy to boot, a decent choice for a prank gift. Check out the game here.



Bad Rats

bad rats - On Steam

Ugliest of all the Prank Games

Ever longed for those awkward days of video games, the ones with the early Playstation, when game makers were way too ambitious with the graphics and didn’t have any of that 8-bit nostalgia going for them? This is that kinda game; however, it is made fairly recently and looks horrible. So much so that the online website Kotaku described it as “putridly awkward.” And it’s a physics puzzle game for some reason. And oh yea it has something to do with rats killing cats or something. I’ve actually never played. I just give it out to friends. At least it’s cheap prank gift. Check out the game here.

Bad Rats Gif



Barbie Dreamhouse Party

Barbie Dream House - On Steam

Pinkest of Prank Games

The first reflex to give to all of your Black Ops teammates this game isn’t a bad choice. Though it’s usually not on sale, it’s overly pink and girly atmosphere will never let your teammates forget your gesture. Some of the more interesting Steam user tags I’ve seen for this are “Demonic”, “Gun Customization”, “Pyschological Horror” and “Female protagonist”  … naturally. Check out the game here.



The Graveyard

Grave Yard

Most somber of all the Prank Games

Sometimes I like my prank gifts to be summed up in a single sentence. This one would be: “Old lady walks around a grave yard.” That’s it. Judging by the screenshots and the trailer that sums things up succinctly. This is the king of Walking Simulators. Give it to your deep, self-righteously intelligent friends. Tell them to look for the hidden meaning of the game, you know, symbolism and stuff like that. Check out the game here.



Viscera Cleanup Detail

Viscera cleanup detail - On Steam

This is another great game for shooter fans. It has actions scenes with blood, gore, and mayhem. Not that you’ll be participating in any of it, you’ll be cleaing up after everyone else. I hope my shooter fans enjoyed the realistic physics as they put gibs in the trash. Check out the game here.

Viscera cleanup detail



Shower With Your Dad Simulator 2015

Shower With Dad - On Steam

Best Prank Gift of All Time

Simply put, this is the best prank gift of all time. With users stating “this game lost me 12 Steam friends in 53 minutes…” and “perfect game to gift to random people.” This is game is perfect for all of your friends, not just the long term Team Fortress friends but even real life friends as well.  Even if you don’t give it away and instead keep it for your self, your friends will be seeing you playing this gem of a game. With an awkward title that is… hard to ignore, what makes this such a great prank gift is not just the title or implied nudity and awkwardness but its price. It usually goes for just twenty five cents when on sale. I usually buy a couple and keep them in my inventory, giving them out to people on servers who irritate me for some reason. Check out the game here.



Goat Simulator

Goat Simulator - On Steam

Goat Prank Games

This is proabably the most classic and best known prank gift. No one actually wants to play a goat, don’t believe the reviews, they’re trying to take advantage of your gulbility. But if you can find a person who’s new to Steam gaming, then throw this at’em. It should at least make them pause and wonder why … Check out the game here.



Confrontation

confrontation - On Steam

Where a lot of prank games are never too serious this game is an honest attempt to make a fun dungeon crawler game. Except that it falls flat on its face due to sub-par graphics, poor game-play, barely functional mechanics, and terrible story. This game deserves its Steam reputation as one of the worst.  I mean even the trailer for it looks bad. Save this one for a birthday to surprise your friends, sneaking it beneath the radar, tricking them into installing it and making them think you care about them. Check out the game here.

confrontation Scene



The Secret of Magic Crystals

Secret of Magic Crystals - On Steam

All I know is, this game has ponies that you groom and train. There is also something about getting special horses like unicorns and stuff. You go about unlocking brushes and other treats. Imagine a horse stable simulator but gone horrible wrong. I usually give this to my online friends who are wound too tight. Pets help with this right? Check out the game here.

Secret of Magic Crystals Horse

Horse Prank Games

Are there any other great Steam prank games out there that I missed? Comment below with your favorite prank games to give out to friends or that annoying online player!

Best Prank Gift Games on Steam

Zombie Vikings – Review

Zombie Vikings.  The name is enticing.  I certainly do love vikings, and zombies are still cool..ish,  so I was excited to give this game a shot.  The basic premise is that you are one of four different zombie vikings summoned to life by the Norse god Odin, to recover his one good eye from the trickster Loki.

The first thing that catches your eye is the unique art style.  It is different and interesting to look at, and certainly fits right in to what the game is trying to be.

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You choose from four different characters to play from in each level: The very tiny and very spiky Hedgy, the large armored Gunborg, the small but powerful Caw-Kaa, or the “has-an-Octopus-for-a-stomach” Seagurd.  Each character plays very similarly, with each having a unique special move.  For me, it came down to which one I thought looked the coolest, as none of the special moves really appealed to me one way or another.

The gameplay wasn’t at all a game changer or impressive.  It feels nearly identical to other games in the genre, wrapped in a different package.  That’s not to say it isn’t fun, or a good game; it’s just that nothing about it really stands out among other games in the genre.  Simplistic controls and a low difficulty level means that even the most novice of gamers will be able to be successful playing this game.

The first boss you run into was pretty obviously a throwback reference to one of my favorite characters of all time, “Earthworm Jim”.  That was a positive point in the play through, as appealing to a players nostalgia is a path straight to their heart if executed well.

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As far as the writing and humor in the story goes, there were some moments that gave me a slight smirk, but it seemed to rely mostly on crude bodily fluid humor.  If you love poop jokes, you will most likely love the humor in here.  For me, it wasn’t really doing much.

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The music and sound effects managed to not get overly repetitive, which is a solid plus on a game of this type. 

Overall, a fun game that doesn’t bring anything new to the genre, but still manages to be a fun mindless game to play with your buddies.  I can’t recommend it fully at the $19.99 price point on Steam, but if you can grab it for $5 -$10 during a sale, do it.

Ryan’s rating: 5 out of 10 random Octopus appendages.

The Grid Rating Saucer 2.5

 

 

If you’re looking for more information, check out Zombie Vikings here – Zoink Games Website

Have you played Zombie Vikings yet? Let us know your thoughts on the game in the comments below!

Zombie Vikings – Review

Atom Bomb Baby – A.K.A. My Experience with Fallout 4

Fallout 4.

I couldn’t believe it was happening.  The excitement for this game’s announcement was near Half-Life 3 levels and deservedly so.  The last 2 games in the series were some of my favorite games of all time.  Yes, even New Vegas.  Don’t be a hater.

The game opens with you in your quaint 1950’s house, having discussions with your spouse about your baby, how you need to get your Mr. Handy serviced soon, and eventually goes to the topic of the inevitable nuclear war.  Just then, a salesman from Vault-Tec knocks on your door, wanting to ensure your spot in Vault 111 when the bombs drop.

Wouldn’t you know it?  Within minutes of him leaving, you are running for your life.  Running past all your friends and neighbors, the rest of civilization that doesn’t have a spot in the vault.  As you get to the vault and the elevator starts to drop, BOOM, you see an explosion. The world turns a terrifying shade of orange, and the doors close above you.  You and your family are safe.

I’m not going to dig deep into the story, as I want you to be surprised by the twists and turns that it takes.  The main storyline is great, and as with other Fallout games, your choices can change the wasteland in a very visible way.

Let’s get real here, though.  The draw for Fallout games is never the main storyline.  It’s everything else you can do in the open world.  It’s dealing with the different factions, finding companions, getting that perfect suit of armor, scavenging for that perfect gun, and finding that next bobblehead.  It’s popping that super mutant’s head off with a sniper rifle from an obscene distance.  You get all that and more in this game.  If you thought you were testing the limits of your marriage with the last game, this one adds new mechanics that might just push it to the breaking point.  Call your lawyer and get the divorce paperwork ready, and let’s dig into this.

First of all, when I play a game with role-playing elements, I always pick a female character.  DON’T JUDGE ME!  Anyway, something I love about Fallout games is all the different clothing options available to you.  A downside to this particular Fallout game is that you have to make a choice: Either be fashionable, or have armor and not die immediately.  I’m hoping that’s something they patch in later.  I did my best to find a compromise i could be happy with.  This is, seriously, the outfit I have worn through the majority of my play time.

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Though, sometimes, a lady just needs a suit of power armor to get the job done.  You get your first suit of power armor very early in the game, which I wasn’t a huge fan of.  I haven’t used my suits of armor more than a handful of times, because they made me feel overpowered, as well as the fact that I didn’t spend all that time creating my characters look just to cover it up with a big metal helmet through the whole game.

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I am a dog person in real life, so it makes sense that in the game my character would use Dogmeat as a companion whenever possible.  When I first found him, mere minutes into the game, my first thoughts were “YAAAY PUPPY TIME” followed shortly with “I need to find him some armor.  Wait, is there even armor for dogs in this game?”  After my 60+ hours, I have finally found the last pieces to make Dogmeat look like the wasteland rock star he is.

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There are downsides to having Dogmeat as your companion, though.  The biggest downside, in my opinion, is that Dogmeat can be hurt.  It’s not a bad gameplay mechanic, because an invincible companion would be stupid.  Its a downside because seeing a raider kick my dog, and hearing his pained whine, sends me into an uncontrollable killing frenzy.  A bloodlust that can only be sated by the complete annihilation of all living entities in the vicinity of my puppy.  Also, I have wasted so many valuable stimpacks because it pains me so much to see my poor Dogmeat dragging himself around, barely able to move after a big fight.

A second downside is that now, when a raider sends an attack dog after me, I kill the raider and let Dogmeat handle the dog.  I then praise Dogmeat after he rips the other dog’s throat out in an epic finishing move.  QUIT JUDGING ME!

Really the only gameplay reason why Dogmeat sucks is for the sneaky type players.  If you shoot at an enemy, he runs in, thirsting for blood.  It makes sneaking much more difficult, and it may be a problem among all companion AI. Having only used Dogmeat, I can’t comment on that.

The biggest new mechanic that they added to the game is the addition of “Settlements,” and it’s a doozy.  Think player housing, x1000.  In the first 10 hours I played, I would bet that at least half of those hours were spent just customizing my first settlement, not knowing that I would be able to get other settlements in the future.  Truth be told, I have no idea how many settlements are actually available, but there are a ton, and you can customize every single one.  When you first get a new settlement, it’s usually a trash covered pit of junk, and it’s your job to change that.  From clearing out fallen trees and piles of tires to building new houses, trading depots, salvage stations and supply lines, to keeping your current settlers happy, it’s all up to you and your creativity.

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So, because you have to build power lines, water pumps, houses, turrets, guard posts, etc., you need materials.  You get materials from getting rid of all those fallen trees and tires, sure, but the good stuff comes from exploring the wasteland.  Everything in the game can be salvaged.  This has changed the loot mechanics in a very interesting way.  Now, when you are in that final room of a long quest, having just killed a boss, you will be more excited to pick up that desk fan for its sweet, sweet screws rather than the missile launcher sitting on his dead body.  It is a very smart way to make all that junk you see sitting around useful, and you will wish you maxed out strength to carry it all home with you.  I did not, so I found myself loading up Dogmeat with as much as he could carry just to get a little bit more back to my settlement.

Along with crafting for your settlement, you can also use materials to upgrade your guns, clothing, and power armor to suit your playstyle.  One thing you can’t craft, however, is ammunition.  It sucks, and is something I hope that they will patch in later on.

The game isn’t perfect, I have run into a few bugs, but not nearly as many as others have claimed.  Because I am playing the PC version, every bug I have encountered was easily fixable by using a console command or two, but I imagine those bugs would be pretty irritating for you console peasants out there.  Also, the radio is entertaining for the first hour of the game, but after the fourth or fifth play through of “Atom Bomb Baby”, you will find yourself switching to the classical station, or putting pandora on while you play.

So, how would I rate this game?  It’s a really great game with a solid storyline and no shortage of things to do.  The positives far outweigh the negatives.  With that said, I give the game 9 out of 10 Dogmeat throat-rips.  I highly recommend buying this game for PC if you have a system that can handle it, as there will be a ton of mods released in the coming months to fix the bugs and add all new gameplay elements.

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Thanks for reading!  Let me know if you agree with me in the comments below.

 

Atom Bomb Baby – A.K.A. My Experience with Fallout 4

Day in Review – June 23rd, 2015

Today was a big day for movies and video games.

First, as you may have seen in one of our posts earlier today, James Horner, long time movie composer, died in a plane crash.

Then, Marvel announced they had found their new Spider-Man in Tom Holland. This incarnation of Spider-Man is expected to show up in Captain America: Civil War next year and he will be getting his own solo film directed by Jon Watts. The Untitled Spider-Man film is slated for a July 2017 release. Tom Holland’s resume is a little short with noteworthy performances being released this year including In the Heart of the Sea. Jon Watts also has a fairly short director resume having directed several episodes of The Onion News Network and Onion SportsDome. His movie Clown came out last year and his latest work, Cop Car is slated for 2015.

Marvel continued their announcements by noting that Dr. Strange has headed to London to begin production. Dr. Strange, which is set to release in December 2016 stars Benedict Cumberbatch, Tilda Swinton, and Chiwetel Ejiofor.

Remember that Independence Day sequel? Well, it’s really happening AND it has an official title, Independence Day Resurgence. The final is set to star Liam Hemsworth in addition to some returning players including Jeff Goldblum, Vivica A. Fox, Bill Pullman, and Brent Spiner. Will Smith will not be returning to the franchise. Many think it might have to do with the rough reception After Earth had but that is mainly just speculation at this time.

Star Trek: Axanar‘s latest Kickstarter is set for July 8th, per their blog. This will be their third crowdfunding campaign if you include their original Prelude to Axanar Indiegogo and their first Kickstarter. This new one will focus on production while the first had more to do with construction of the bridge set, finding warehouse space, and other pre-production tasks. I’ve actually contributed to both of their first two campaigns, so I’m sure I’ll continue with this one.

Remember the old video game Rampage? Well, whether you do or not, Dwayne “The Rock” Johnson is set to star in a film adaptation of the classic city destroyer arcade game, produced by New Line Cinema. In the original game, players got to choose from one of three animalistic monsters, George, Lizzie, and Ralph. You then tried to destroy more of the city than your competitors. Well, this time, it looks like Dwayne Johnson will be the hero but we’ll have to wait for Ryan Engle (Non-Stop) to be done with the script. Do you think Johnson will play a human or a giant monster terrorizing a city?

Speaking of video games, GameStop started their Retro Classics sales today, providing vintage video games and consoles including the NES, Genesis, and even Dreamcast. Check out our full article on the story.

To those excited for Batman: Arkham Knight, I hope you didn’t buy it on PC. Reports show that while xBox One and PS4 show no issues, the PC version has been loaded with graphics and performance issues. So keep an eye out.

What was your biggest news moment of the day? Anything we missed? Comment below!

Day in Review – June 23rd, 2015