gaming

Costume Couture: Overwatch Summer Games

Overwatch has taken the gaming world by storm over the last 18 months or so since its premiere at BlizzCon. Since then, the lively, colorful characters have received tons of various skins ranging from color variations to full on character changes. Many of those skins came in the form of holiday themed events, like the Summer Games which just ended yesterday.

This week, we talk about our favorite Overwatch character costumes and a couple of our favorite cosplayers who bring them to life.

Also, don’t miss our new Cosplayer of the Week, Melis Ishida!

Melis Ishida Cosplay
Facebook.com/MelisIshidaCosplay

Hosted by
Rae of SirynRae Cosplay
Ian of Haus of Turner Cosplay

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Costume Couture: Overwatch Summer Games

GH29 – SNES Classic Meltdown

The SNES Classic pre-order launch was a complete disaster! But before we rant about the details, we talk about several other noteworthy items including Age of Empires’ resurgence, the Xbox One X pre-orders and optimized games, Overwatch’s new Junkertown map, plus the latest non-DC characters to hit Injustice 2!

02:50 – Junkertown comes to Overwatch

07:10 – Age of Empires IV Definitive Remastered Super Editions

19:25 – Non-DC character comes to Injustice 2

24:50 – Xbox One X Scorpio Edition Pre-Orders and Optimized Games

30:45 – Rocket League’s Nintendo Exclusives for Switch

37:15 – SNES Classic Pre-Order Disaster and Why Nintendo isn’t all to Blame

59:10 – Closing Thoughts and Contest Details

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Podcast Credits

Hosts
Jon Czerwinski
Derreck Mayer

Executive Producer
Derreck Mayer

Editor
Derreck Mayer

Music
Flying Killer Robots

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GH29 – SNES Classic Meltdown

GH28 – Serenity Forge Interview

This week we have a very cool interview with the CEO and Founder of Serenity Forge, Z himself. We talk with him about his passion for video games, what brought him into the gaming world, and his developer and publishing company, Serenity Forge. Serenity Forge has developed some really fun and unique titles including The Kind’s Bird, Pixel Galaxy, and Loving Life. Plus, Serenity Forge has published other titles and even collaborated on development and publishing on others.

We also talk a little news, including some bad news for Amazon Prime members, the first US-based Switch bundle, and the possibility of the Xbox One X finally being available for pre-order.

00:57 – Amazon and the Pre-Order Discount

06:10 – Splatoon Switch Bundle and new Joy-Cons

10:15 – Xbox One X Pre-Orders Maybe Soon?

11:20 – Z from Serenity Forge

44:20 – Closing Thoughts and Contest Details

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Podcast Credits

Hosts
Jon Czerwinski
Derreck Mayer

Special Guest
Zhenghua “Z” Yang

Executive Producer
Derreck Mayer

Editor
Derreck Mayer

Music
Flying Killer Robots

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GH28 – Serenity Forge Interview

GH Special 01: O Canada

What’s been going on with us? Well, we’ve been moving, traveling, and, of course, gaming! Derreck brings you up to speed on why we have a short episode this week, including a new video game review of Dreadbit’s Ironcast. Ironcast is an interesting turn-based strategy game that brings mechs and steampunk to Nintendo Switch.

So, tune in and see what’s what and then tune in next week for our Serenity Forge interview!

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Podcast Credits

Hosts
Jon Czerwinski
Derreck Mayer

Executive Producer
Derreck Mayer

Editor
Derreck Mayer

Music
Flying Killer Robots

Google Play Subscription Link
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GH Special 01: O Canada

Ironcast Game Review

Ironcast is a new game coming to Nintendo Switch next week from developer Dreadbit and published by Ripstone. Here’s a little excerpt from the press release to give you a preview:

Ironcast is a turn-based strategy game set in an alternative Victorian history; where refined men and women command gigantic mechanised war machines, laying waste to enemies of the British Empire. As Commanders of the Consortium of Merit, players take control of their own 7 metre tall walking Ironcast to defend 1880’s Victorian England from an invading force of enemy Ironcast.

What I found most interesting about Ironcast is that while it is a turn-based strategy game, it’s not as simple as I fire and then they fire. It combines normal turn-based play with the ever popular icon matching mechanic found in popular titles like Candy Crush and Futurama: Game of Drones. Ironcast includes several different items or icons. Some provide ammo for weapons, others provide power for defensive measures. A third is a coolant that helps keep your systems from overheating. There’s an item for repair work and finally scrap that can be used for upgrades between missions. There are special nodes that pop up from time to time that either boost your matches or allow linking, which is really cool when it lands in the right spot. Linking allows you to, for example, match three ammo then the link and then four power. Since you only get two matches per turn, the links can really help boost your nodes in a time of need.

Ironcast - Matching

To be honest, I’ve never really been a fan of these matching style games and have tried to get on the bandwagon each time a new one hits big. With that said, using this as simply a mechanic in a larger game is a lot of fun and provides a unique twist on standard turn-based strategy games. My girlfriend compares Ironcast to Puzzle Quest and says a lot of the basic mechanics are similar.

You’re given 9 days before the big bad is available to encounter. In those days missions are randomly made available to you. Some are as straight forward as attack and destroy an enemy Ironcast. Others are more complicated, asking you to retrieve certain items or to hold out for a certain number of days. The varying mission types keep the game play fresh. Additionally, you always have options. You’re basically provided three mission options on any given day. They are color coded, some medium difficulty, others hard.

Ironcast - Starting Map

Once the time runs out, you must face the final mission. I’ll be straight with you, my first time around was not successful. I failed one mission because I damaged an enemy Ironcast’s part that I was meant to salvage (more on that in a minute) and then I died during the final battle. Dying is a BIG deal in this game. Death is permanent. Once you die, you’re dead and the game is over. Now items and other unlocked things carry over. It’s as if your people have gained this technology and knowledge and you are stepping in as a new Ironcast pilot the next time around. Think of it like getting all your stuff back from your zombie self in ZombiU but you don’t have to kill your old body.

Now, I do want to complain, for a second, about the missions where you have to retrieve a particular component from an enemy Ironcast. My first time doing this, I had the shields targeted and wanted to harvest the drive. Somehow, even though I was targeting the shields, my weapon hit the drive and damaged it. Mission failed. Just like that. A failed mission results in far fewer rewards, making it harder to repair your Ironcast and essentially wastes a day. Since it was random chance and not a mistake of my own doing, this was pretty frustrating. But hey, if that’s my big complaint, I think we’re ahead.

Anyway, after each mission, you return to base where you can repair your mech and perform upgrades. Upgrades include new weapons, new shields, new armor, etc. Essentially, if it’s something you can use or have damaged during a mission, you can upgrade it at some point. Upgrades are handled via blueprints that are earned at the end of successful missions. They are random, so you might not get the ones you want right out of the gate. Aside from straight upgrades, you can also earn abilities. Some are passive while others are used in battle and take a certain number of turns to recharge. Abilities might include a bonus on your first attack or interfering with the enemy’s ability to repair on their next turn.

Ironcast - Base

Finally, after completing a game (whether you’ve died or won… though let’s just say winning has some unique advantages) you will receive commendations that can be used to unlock new features like new pilots and even new Ironcasts. These new features combined with the randomly generated missions provides for a unique and fresh experience each time you start a new game.

Overall, Ironcast is a fresh take on the simple matching games. The late-1800s steampunk aesthetic is a cool and unique atmosphere that doesn’t feel old or repetitive. While I would have preferred some voice acting since the game is text heavy, the game brings you back to the action quickly. Even though you might start the game feeling a bit cocky and overly confident, it will throw wrenches at you (pun intended), making you pause and think twice before committing your next move.

Ironcast hits Nintendo Switch next week and is currently available for PC, PS4, and Xbox One but playing it on Nintendo Switch provides for several options including a fully touch-enabled experience using the Switch tablet and nothing else. Personally, I played it in TV and handheld modes.

I give the game 4 destroyed mechs out of 5.

(Updated 4:52PM EST Aug 8th 2017)

Ironcast Game Review

GH27 – Top Guilty Pleasure Games

We all have those guilty pleasure things we love, whether it’s “Take on Me” by Aha or going to specific restaurants because they have a Pokemon Go Pokestop. This week, we talk about our Top 3 Guilty Pleasure Video Games! These could be from any era on any platform. We go into detail as to why they made the cut, why we love them to this day, and why maybe we shouldn’t be so embarrassed to play them.

There’s also some news in the mix including a developer who has already hit a performance wall on the Xbox One X, a Taco Bell cross-promotion, and Minecraft’s crossplay. We also end up in a little debate about platform exclusive DLC and retailer exclusives.

00:40 – Xbox One X Developers Hitting Walls

08:10 – Taco Bell’s Xbox One X Promotion

10:45 – Minecraft Enters Crossplay Beta & the Lack of Sony

12:50 – Platform Exclusive DLC Discussion

20:50 – Top 3 Guilty Pleasure Games

45:40 – Contest Details and Teasing Next Week

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Podcast Credits

Hosts
Jon Czerwinski
Derreck Mayer

Executive Producer
Derreck Mayer

Editor
Derreck Mayer

Music
Flying Killer Robots

Google Play Subscription Link
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GH27 – Top Guilty Pleasure Games

GH26 – Ready Player One

This week was full of power outages, down trees, flooded basements, and plenty of video game news including chaos surrounding the SNES Classic and Pokemon Go Fest, the Overwatch League getting serious with players, and the release of the first Ready Player One trailer.

01:45 – SNES Classic Pre-Order Mix-up

05:50 – Pokemon Go Fest Chaos

09:40 – Overwatch League Details

14:00 – Blizzard Loses a Composer

16:15 – Ready Player One Trailer Discussion

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Podcast Credits

Hosts
Jon Czerwinski
Derreck Mayer

Executive Producer
Derreck Mayer

Editor
Derreck Mayer

Music
Flying Killer Robots

Google Play Subscription Link
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GH25: Ataribox and Local Co-op

Ataribox shocks the world. Can Splatoon 2 survive the ridiculousness of the Nintendo Switch voice app? PS4 is getting a major update and a new service aims to help people build a better PC. Then, it’s our main topic, local co-op gaming! We talk about its history, its evolution, its near death, and just maybe, its rebirth.

01:35 –  Ataribox and their return to consoles

12:30 – PS4 5.0 Beta

22:45 – Nintendo Switch Voice App and Splatoon 2

30:17 – BLD PC Spec Service

36:00 – Local Co-op and will it survive?

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Podcast Credits

Hosts
Jon Czerwinski
Derreck Mayer

Executive Producer
Derreck Mayer

Editor
Derreck Mayer

Music
Flying Killer Robots

Google Play Subscription Link
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GH25: Ataribox and Local Co-op

GH24: Castlevania & the Overwatch League

Derreck finishes the fourth divine beast in Breath of the Wild, Jon tries out a new Resident Evil style game on Switch, the Overwatch League nabs its first seven teams, and then it’s all about Castlevania Season 1 on Netflix!

01:15 –  Breath of the Wild and the Fourth Divine Beast

05:55 – Vaccine and Resident Evil

15:30 – White PS4 Pro Destiny 2 Bundle

20:30 – Overwatch League’s First Seven Teams

40:30 – Castlevania on Netflix Season 1

Don’t forget to subscribe and review us on iTunes for a chance to win a free console game!

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Also, stop by our Patreon to see what kinds of cool perks you can get for being one of our contributors: patreon.com/HeroesPodcasts

Podcast Credits

Hosts
Jon Czerwinski
Derreck Mayer

Executive Producer
Derreck Mayer

Editor
Derreck Mayer

Music
Flying Killer Robots

Google Play Subscription Link
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GH24: Castlevania & the Overwatch League

GH22: Classic Consoles for Days

Classic consoles are everywhere with announcements of the SNES Classic, Atari’s return and more! Plus, we talk Steam’s Summer Sale, Superhot, and Zelda DLC. First, we discuss some of the games we’ve purchased on the Steam Summer Sale, plus a bit about Best Buy’s latest pre-order deals. Then, it’s off to Zelda: Breath of the Wild’s first DLC pack which is officially live. Once we cover the latest, it’s on to our main topic: Retro Gaming and Classic Consoles. We dive head first into Nintendo’s SNES Classic, discuss how the NES Classic was handled, and talk about the significance of Star Fox 2’s long awaited release. Then it’s on to Sega Forever hitting mobile, Atari’s surprise console announcement, and finally, a little about Superhot.

0:30 – Steam Summer Sale & Best Buy Pre-Orders

05:30 – Crash Bandicoot Trilogy

7:40 – Zelda: Breath of the Wild DLC Drops

9:50 – Impostor Retro Gaming with the SNES Classic

28:00 – Impostor Retro Gaming with SEGA Forever

37:20 – Atari Returns to the Console Wars

47:50 – Currently Playing

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Podcast Credits

Hosts
Jon Czerwinski
Derreck Mayer

Executive Producer
Derreck Mayer

Editor
Derreck Mayer

Music
Flying Killer Robots

Google Play Subscription Link
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GH22: Classic Consoles for Days

GH20: Nintendo Dominating E3 2017

E3 is underway and the big presentations are done. We talk about how wrong or right our predictions were from last week, plus a detailed discussion on how the major players are doing, what games we are most excited for, and what has disappointed us the most so far.

We dive into Microsoft first with talk of the Xbox One X and all the teraflops you could ever want.

Then it’s off to Sony to take a look at the delayed Spider-Man game, plus a few other nuggets.

Ubisoft also brought a lot to the show, so we talk a bit about their games.

Finally, we tackle Nintendo which shocked many a fan with the precise 25 minutes presentation and various announcements throughout E3.

This is our first time going live with Gamer Heroes, so please bear with us if we run into any technical issues.

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E3 2017 Predictions Podcast Credits

Hosts
Jon Czerwinski
Derreck Mayer

Executive Producer
Derreck Mayer

Editor
Derreck Mayer

Music
Flying Killer Robots

Google Play Subscription Link
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GH20: Nintendo Dominating E3 2017

GH19: E3 2017 Predictions

It’s E3 time! Well, almost. Join us as we provide our predictions for E3 2017 across the major video game console players, Nintendo, Microsoft, and Sony. We talk Nintendo Switch, Super Smash Bros., and Pokemon, followed by Project Scorpio and Halo 6. Then it’s off to Sony for PSVR, The Last of Us Part II, and more.

We also talk just a bit about the Pokemon Direct earlier this week that announced new Pokemon games for this Fall.

1:04 – Pokemon Direct & Wii U Ports

7:13 – E3 Predictions

7:35 – Nintendo Predictions

15:55 – Microsoft Predictions

26:35 – Sony Predictions

33:40 – One More Thing

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E3 2017 Predictions Podcast Credits

Hosts
Jon Czerwinski
Derreck Mayer

Executive Producer
Derreck Mayer

Editor
Derreck Mayer

Music
Flying Killer Robots

Google Play Subscription Link
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GH19: E3 2017 Predictions